My projects migrated to GitHub
I’ve been a busy bee lately but here it comes yet another post with a piece of not so relevant news related to my projects. Even though I’ve always been kind of sceptical about GitHub, I’ve finally...
View ArticleOne Game A Month
Your quest is to try to create one new game each month. This challenge is meant to help you on a personal level. There are no prizes, signup fees or rules. It might sound crazy optimistic, but you CAN...
View ArticleLearning LibGDX Game Development
Just a quick update this time. A while back I mentioned that I had been doing some technical reviewing on a LibGDX book, and now it’s finally out. Learning LibGDX Game Development by Andreas Oehlke...
View ArticleContribute back to open source projects
Developers love Libgdx, it’s an extremely efficient, easy to use, open source, feature rich, cross platform framework. It has a huge community, and a very active repository. What’s not to love? The...
View ArticleAshley 1.2.0 released
There have been quite a few things happening in Ashley during the past month, enough to call for a brand new release. Ashley 1.2.0 can now be fetched from Maven Central and this is what you’ll find...
View ArticleAshley 1.3.0 released
Time for another Ashley entity framework release! This time, the focus has been on stability by getting rid of as many bugs as we could find. Check all the new goodies below. API addition: adds...
View ArticleAshley 1.3.1 released
Small stability release for Ashley entity framework this time. Bug fix: fixed IllegalArgumentException thrown when trying to remove components from an already reset entity. The call has no effect now....
View ArticleWe have a Libgdx Cookbook winner!
To celebrate the release of our Libgdx Cross-platform Game Development Cookbook we announced a raffle on Twitter earlier this week. A few RTs later and a random number generation, the winner is…...
View ArticleLibgdx Cookbook samples updated
It’s been a few months since Libgdx Cross-platform Game Development Cookbook came out. Quite a few things have happened since then in the Libgdx world, libraries are updated and some things break over...
View ArticleLibgdx Cookbook samples updated to support Libgdx 1.6.0
Haven’t bought Libgdx Cross-platform Game Development Cookbook yet? Stop reading and go get it! Quick update to inform you that I just updated the samples repository to use Libgdx 1.6.0 and Ashley...
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